Wednesday, March 19, 2008

Recondo School - April 6th 2008 -



MIKE FORCE TACTICAL AIRSOFT CLUB PRESENTS:
- Recondo School Sunday April 6th -


Briefing at 8:00am sharp at location:
504 Trail Drive, Moss Landing, CA. 95039

Each phase $40. ACU uniforms required.
Please bring plenty of food and water.all gear not necessary to start Recondo School.
You will need all required gear to graduate.

Sunday, March 16, 2008

Progress Report: 2008 Rule Chage #4 uniforms

UNIFORMS

Let us start with the Uniforms. to avoid Friendly Fire and mis-identification we are going to simplify things for a while.

Guests - non members = woodland BDUs this is the official guest uniform. if you do not have woodland BDUs, pick them up online as they are dirt cheap and very effective.

Club Members = MF Club Members will be assigned a monthly block of time to participate on a certain team American or Red Star. This will determine your uniform assignment for the next set of months.

You need to have Velcro on your shoulders to put your MF patches on as assigned. you can ask Doc King for some at registration. Most of you had it issued with your membership pack. $10 fine will be assessed after your first warning for being out of uniform for club members! so do not forget to get your tags on.

American Forces = Woodland BDUs or Army ACU only with Helmet, Boonie or Patrol cap - this is required, and by demand the ACU is the current issue uniform for the army. Helmets boonies and patrol caps are acceptable head wear. As a Club Member, your uniforms will be determined by your team assignment per month

Red Star = Jungle Tigerstripe, Russian Tigers, and Multicam with Boonie or Shemagh these are the official requirements for the OPFOR. As a Club Member, your uniforms will be determined by your team assignment per month

ALL club members are required to follow the uniform guidelines set forth.

Progress Report: 2008 Rule Changes #3 Language

Swearing and aggressive behavior: We have been lucky that our club rarely has any issues of this sort at all. So just to remind everyone that swearing out loud is not permitted at the MF Club no matter what. If you are caught swearing you will have to perform push ups and serve a time-out for 5 minutes. second offense will result in suspension for the remainder of the game.

Calling players "out!" This HAS been happening often the last 2 games. We have discussed this and will not tolerate this from any player new or old to the club. If you are caught calling a player out such as " call you hits!" or "I got you, your dead!" the player that speaks out WILL BE suspended for 15 minutes and will have to stay at their reinforcement zone until the time has elapsed.

Threats verbal or physical: this is taken very seriously, and will not be tolerated at all. Expulsion from the event for anyone. If you are a club member, your membership will be revoked and you will serve a 6 month suspension or until you have apologized to the club as a whole.

this has only happened 2 times in the last 6 years, so I do not expect to see any violations.

Progress Report: 2008 Rule Changes #2 AEG Chrono

CHRONO RULES: All weapons must chrono under 400fps with a .25 bb. you will be required to bring an empty magazine to the chrono station.

Sniper Rifles: only Recondo Qualified players are allowed to bring sniper rifles with PERMISSION from Doc King. ALL sniper weapons must chrono 550 or less with a .25bb no exceptions. Systema PTW weapons are not allowed as sniper weapons, so do not ask!

Progress Report: 2008 Rule Changes #1 Wound Rule

As our club has grown so has a few problems. To better serve our clubs growing attendace we are going to modify some rules to make things easier to understand.

WOUND RULE: suspended for the next 4 months

Due to abuse and confusion our long standing wound rule is going to be suspended. If you are shot anywhere you are "OUT!" Hollywood style death is required, lay on the ground pull out your red rag. You must lay dead (no sitting up or filling your magazines) for 3 minutes.

you can be revived by a medic 2 times before you have to go to the reinforcement zone. as long as it is within the 3 minutes before you "bleed-out"

If you are caught talking when dead you will be required to stay at you reinforcement zone an extra 3 minutes after you have arrived. Dead men tell no tales.

2007-2008 Club Progress Report

Well its been about a year since my last report, and there are some great things in store for the upcoming year and some immediate changes we are making to help the club manage its growth.

We have about a 40% increase in club attendance in the last 12 months. Our numbers were in the 60's a year ago, now our club registry is at 132 with about 90-100 showing per event. As you know this has been great for the club, but it has shown some cracks that are going to be fixed with a few changes listed in a few posts coming soon.

The clubs skill level has definitely improved overall and the Recondo School has some changes coming soon. So if you still have not attended, give it a try!

Safety has been addressed, and with Chrono, tests and the full seal goggles and mouth guards required for younger players, we have really taken care of the issues that have been brought to our attention. As a club we will constantly work to improve any weaknesses that our brought to our attention.

remember to play with honor and have fun!

M Smith
Mike 3
Mike Force One




Saturday, March 15, 2008

Stolen Gear At Sequoia

To all local airsoft fields and retailers,

I need to ask you all a personal favor to keep an eye out for a rifle of mine that was stolen from the trunk of my vehicle on March 8, 2008 at Sequoia Airsoft. It is a TM AUG A2. Features that will make this rifle stand out more from other AUGs include "King David" written in white paint and covered by a clear coat on the right side of the upper receiver, a Gaurder battery bag also slung to the right side of the rifle which at the time that it was stolen had a red 9.6 1500 MaH mini-type battery inside it, and the fact that the rifle is missing the silver and black cap to the gas tube that is below and to the right of the outer barrel. Furthermore, it may be equipped with one of two hi-capacity magazines, one a TM with coating of green paint near the top or a CA that is missing the allen screw in the bottom plate of the mag. I have also included a photograph of the rifle from when I had a King Arms phantom kit and 30 mm red dot on it (not present on the rifle at time of theft). At last check, the rifle chronoed in the 380-400 FPS area.

I would really appreciate your help in trying to spot and retrieve this rifle. I am a college student struggling to pay my bills and can not afford to replace this rifle (spent some $400 on it). It frustrates me because I'm always the guy at fields loaning my gear out to players who have rifle problems or come with springers. I try to promote a sense of good will among airsofters and it frustrates me to no end to have this happen to me.

To my friends at AEX and Gamepod, I would truly appreciate you forwarding the description of this rifle to your service techs as the thief may have it brought in to have work done. As for Roundhouse Productions, CQB City and Mike Force, if you could forward the description to your referees, game controllers and staff, I would also be very appreciative.

If the rifle turns up, please confiscate it immediately and contact me ASAP. Regardless of your location, I'd be willing to drive out and pick it up if it is recovered.

Thank you for your support,
Sincerely,

Chuck Durham,
Remnant Airsoft team founder and Commanding Officer
510-396-2921 (cell)

Monday, March 10, 2008

Operation: -RED TIDE- AAR and Gallery


You can start posting your comments and AAR in the "Comments "section. Overall it was a fun game.

RED STAR

You "Yankee imperialist dogs" were lucky this time. We will regroup and reorganize at our hidden training facility. Supernova has killed and dismembered the leadership in charge, and be assured our resolve has only deepened after this slight adjustment to our goal of domination of the Moss-land and surrounding territories.

Red Star Team: Mike 3 - Sergeant - AAR

VICTORY or DEATH!!!

A number of us were unfortunate enough to experience this at the hand of Super Nova. BLAM! BLAM! BLAM! ... Seven shots shattered the stillness of the night as Super Nova discharged his custom Desert Eagle personal sidearm, and summarily executed 3 commission officers (the on-scene commander among these) and 4 non-coms for failing to secure victory in the San Miguel campaign.

I was lucky that the Desert Eagle only had a 7 rounds capacity, because I was the next noncom about to have his brain matter and skull fragments decorating the wall behind him. Disgustedly, Super Nova hurled the prized weapon across the war room and stomped out of the blast door. Everybody stayed out of his path.

It was easy to understand our leader’s wrath. There was much riding on the success of the San Miguel campaign.

On the Red Tide ops, observers from an ex-KGB run corporation _______-_______ (NATO code name: Airsoft Extreme), and Montagne Visage Surplusse (NATO code name: Mountain View Surplus) ran by a French-Congo warlord, came along for the duration to evaluate business opportunities. Had the campaign been a success, then the San Miguel government would require massive quantities of hardware and other military supplies to equip and outfit its armed forces to comply with Red Star’s standards. Super Nova would have been the broker for these lucrative transactions and profit handsomely from the commissions.

So, besides saving face and establishing Red Star’s supremacy in the San Miguel region, Super Nova stood to gain financially as well. All these prospects of fortune and glory however, had gone up in smoke because of the incessant American interference.

Throughout the night, bitter firefights had broken out as opposing units viciously engaged in violent skirmishes in the inky darkness. Red Star’s forces had been severely diminished as the result of these skirmishes. Come morning, we had about a third left of our original numbers. Any conventional attempt at reinforcement and re-supply had met with disaster as the American carrier-borne airpower dominated the skies over San Miguel, and intercepted our slow moving, conventional troop-laden transport helicopters. The troops on the ground were effectively on their own, and could only make do with what they had with them.

The American vermin on the other hand, seemed to command an endless supply of manpower and materiel with which they saturated the battle area. All Red Star’s units were ordered to rendezvous on top of Punch Bowl and hold out until extracted. Unfortunately, that was easier said than done as we ran into ambush after ambush to the rendezvous point. We fought tooth and nail, often coming down to our side-arms in close quarter combat.
The killing was horrific.

The Red Star Medics were my greatest heroes in this terrible conflict. They risked their lives time and again to patch us up almost as fast as we got torn apart by enemy fire. But the brave medics could only do so much, and they too, were fighting a losing battle.

The attrition rate was so staggering, and ammo supply was running so critically low, that we could not have put up a fight for more than another 30 minutes. When all seemed lost, the on-scene commander received a coded message over secure Sat-Com that a flight of 6 ultra-classified prototype Thunder Hawk stealth gunships was en route. Using NOE (nap of the earth), they slipped past the orbiting American EWACS and fighter screen undetected. The ‘Hawks were racing straight for the infamous LZ Echo which was 2 clicks South-East of Punch Bowl. Their ETA was 15:00 Zulu - 35 minutes from the time Sat-Com contact was made with the commander. The gunships would only have 2 minutes on station once they flared out over the LZ to embark troops.

Red Star forces had lost over 80% of their original numbers over the last 2 day’s heavy fighting. With or without re-enforcement, there was no way we could resist the crushing American offensive. The on-scene commander concluded that this battle for San Miguel was beyond redemption. It was time to cut our losses and run to fight another day. He then made the fateful decision to broadcast the coded message “Order of the Red Star” to all Red Star units in the area. This code phrase ordered all units to break contact and retrograde to LZ Echo for emergency extraction. Those who did not make it to the LZ within 30 minutes of the broadcast of the Order would be left behind. We could not wait for anyone!!!

So, we all triple-timed to LZ Echo, avoiding contact as we could, or running right through ambushes if we must, and ran for our lives.

26 of us made it to the LZ just as the Thunder Hawks made their final approaches. Their side mounted miniguns roared at the cyclic rate of 3000 rounds per minute and cut into the pursuing Americans, while the tattered remainder of the proud Red Star commando contingent frantically and unceremoniously threw itself into the cargo holds.

Within 2 minutes of their arrival, the gunships lifted off and zoomed North-East at top speed, egressing the San Miguel region, never to return.

It has been 3 days now since we returned from the ops. And I am still wrestling with the aftermath in the war room. In my humble opinion, the on-scene commander should have been commended for having kept the enemy at bay for as long as he did. But instead … Victory or Death!


>>> Long live our leader Super Nova! Glory to the Order of the Red Star! <<<

Thursday, March 06, 2008

Daylight Savings 2:00am March 9th

Do not arrive to the game late! Change you clock Saturday evening 1 hour ahead. So if it is 12:00 midnight change your clock to 1:00am

Monday, February 25, 2008

Friend or Foe? Blue on Blue mistakes


This has started creeping into the club again. Friendly Fire (blue on Blue) incidents are becoming very common. I believe the main reason is identification issues, and uniformity of BDU colors are starting to blur and our colar tabs are getting covered by shemahgs and vests. These issues are being addressed this month and a fix will come sooner than later. last month was pretty bad and I think 30% of all players had an incident they witnessed or participated in.

We have a couple of options, two uniforms or velcro arm bands for BOTH sides. The later is more economical for all of us however the RED STAR ELITE, Recondo Graduates and the Mike Force One team will start wearing their own unique patterns again. Guests will wear woodland as usual.

In a way it shows that our club is growing quickly and we need to adapt. So watch your fire, set up some challenge codes and keep fighting.

Saturday, February 16, 2008

OPERATION: - RED TIDE - March 9th 2008


OPERATION: -RED TIDE-

As San Miguel and their Red Star advisors counter attacked, the US and their Los Lomas allies returned to battle. As the battle raged, the skirmishes over the darkness were heard for miles. As the day dawns the American reinforcements are ordered to eliminate the opposition and regain control over the boarder.

Briefing at 9:00am SHARP at location: 504 Trail Drive, Moss Landing CA 95039
WE WILL CONVOY TO THE "PUNCH BOWL" FIELD 10 MINUTES AWAY SO ARRIVE ON TIME
Military BDUs (Battle Dress Uniforms) Required. Uniforms are as follows:

MIKE FORCE ONE = Tigerstripes Red Star patch.
RECONDO STUDENTS 907 and 308 = Tigerstripes Vietnam,Russian or woodland BDUs ONLY
CLUB MEMBERS WOODLAND BDUs ONLY with boonie hat
GUESTS PLEASE wear WOODLAND BDUs IF POSSIBLE.

all club members must have the proper patches sewn on their uniforms

We will have a 30 minute lunch break the days event are complete at 3:30-4:00pm after raffle. All games are free to members, unless you do not wear prescribed uniforms. $10 fee will be required for all guests and non members. If you are not at the AO by 9:45am a $5 fee will be required to participate. Please respect our club and try not to arrive late to the game.
PLEASE READ AND UNDERSTAND THE RULES BEFORE GAME DAY!!!

Thursday, February 14, 2008

Operation -Red Star Rising- AAR and Gallery



Fire Team Leader “WARPIG” - Recondo 907– Interim AAR

This AAR is written during the lull in the battle at sundown of Feb 10, 2008. If I don’t make it out of this engagement, the 907 assistant team lead and other team members have been instructed to make sure this AAR gets to the American high command after the hostilities had ceased… That is, if any of us would walk away this time…

NO REST FOR THE WEARIED!!!

It appeared that the US high command underestimated the strategic importance of “Punch Bowl” to Super Nova’s campaign to subjugate the San Miguel province.

To Super Nova, the Punch Bowl area is a strategic jumping board from which he can project Red Star’s power into the rest of the region. Regaining control of the area was therefore of critical importance to the Red Star campaign. In addition, this was a matter of face-saving for the Red Star leader. Super Nova could not afford to appear so effortlessly defeated in the eyes of his newest San Miguel allies.

Red Star quickly recovered from the blow they took earlier and infused the area with troops for a massive counter offensive. They were determined to make the Americans pay, and their first order of business was to prevent any further extraction or insertion of American forces from and to the area.
The Reds’ scouts got a good fix on the Black Hawks’ ingress route used to move American troops, and lined it up with mobile AAA batteries and troops with shoulder-launched “SA-7 Grail” infrared-homing missiles. The last wave of 4 Black Hawks (destined for extraction of 907 and the Marines contingent) was taken by surprise when it lumbered into the flak trap. The wave lost 2 birds to the intense ground fire, with another heavily damaged, and was ordered to turn around.

Real-time satellite imagery confirmed massive Red Star troop’s deployment, once more on top of Punch Bowl. Intel processed the data further and positively identified a squad of ex-Spetznaz commandos among the newly arrived troops. This crack team of mercenaries was the infamous HTS team (rumors has it that HTS stands for Hill of The Skull). HTS is notorious for their slyness and brutality in the field. By deploying this team, Super Nova made clear he was serious about taking and controlling the San Miguel area. The HTS assumed overall on-scene command of the Reds and the San Miguel Regulars (SMR). They wasted no time in moving 2 platoons to wrestle LZ Echo from the American forces.

No rest for the wearied, indeed! Recondo 907 and the Marines were in the open, securing the LZ echo. The word about the Black Hawks casualties barely reached the team, before the bullets started flying. HTS must have been furious that some trigger-happy SMR has given away their element of surprise. Thanks to the advanced warning, the American team quickly retrograded to the tree lines with minimal losses. For the next hour, LZ Echo became an intensely contested piece of real estate.

907 and the Marines deployed along the tree line in a semi-circle watching LZ Echo. 907 Lead (Warpig) had half of the Marines contingent, and the 907 assistant lead (Santa) had the other half providing left flank security. The Americans were well concealed from the on-coming HTS and their troops. The HTS troops however, had to cross relatively open terrain to approach LZ Echo. Using whatever cover available, the Reds and SMR closed in on the LZ. To HTS’ frustration, every attempt to probe from the front was thwarted with murderously accurate fire from the Americans. Seeing that frontal assault was ineffective, HTS started to shift their main attack axis to hit the American’s right and left flanks respectively. First, they moved far to the right of the LZ, in order to use the tree line to cover their approach.
Responding to the new tactical development, the 907 Lead redeploy the team to concentrate firepower on the enemy massing on the right flank. And once more, the Reds got more than they bargained for, and their 2nd major assault was ineffective. HTS then tried to shift the main force to the American’s left flank with similar results, as they ran into 907 assistant team lead and his Marines.

After 3 unsuccessful attempts at taking LZ Echo, HTS pulled back what was left of the 2 platoons to rethink their next move. The situation reached an impasse. 907 was denying the Reds LZ Echo, but the LZ was too hot for any American extraction or insertion.

Unbeknownst to 907, American high command succeeded in inserting troops to the west of LZ Echo in response to the Red Star activities. The reinforcement made their way to LZ Echo, and together with 907 and the Marines, they drove HTS further back. It appeared that Red Star had other pressing needs for manpower, as HTS and the 2 platoon were recalled and re-deployed somewhere else.

As LZ Echo seemed secured for the moment, the on-scene commander ordered 907 and the Marines to move to the North West and deploy as blocking force and rear security for the American second assault on Punch Bowl. As expected, this move forced all Red Star forces to restrict their troop movements and reinforcements further to the north and East of Punch Bowl.
The wily HTS however, never lost interest in taking LZ Echo. Their feigned disinterest in the LZ was just a ruse to let the American think it was secured. As soon as 907 left the immediate vicinity of LZ Echo, HTS moved in and claimed it.

To the Americans, LZ Echo was still considered an alternate insertion point for reinforcements; so 907 and the Marines contingent were sent back to secure the LZ Echo. The roles were now reversed! 907 and the Marines were now the ones on the receiving end of the ambush. And once again, it was a stalemate.

The battle has raged on for the better part of the day and sundown has set in. Both sides needed to regroup, re-arm, to get ready for possible night ops. I took this temporary lull in the activities to quickly write down this recount of the day’s battle. At this point, neither side was willing to concede! And it looks like there will be plenty of killing to be done come daylight, if not sooner… no rest for the wearied…

RECONDO! Mission First! We are the hunters, they are the prey!

Tuesday, February 05, 2008

Recondo School Sun March 2nd 2008


MIKE FORCE TACTICAL AIRSOFT CLUB PRESENTS:

- Recondo School Sunday March 2nd 2008 -
Briefing at 8:00am sharp at location:
504 Trail Drive, Moss Landing, CA. 95039

Each phase $40. Woodland camo required.
Please bring plenty of food and water.all gear not necessary to start Recondo School.
You will need all required gear to graduate.

Monday, January 28, 2008

OPERATION: -RED STAR RISING - Feb 13th 2008



RED STAR RISING February 10th 2008

After a successful Operation (Ring Of Fire) teams have been leaving the battle area after the mop up one by one. The last team, Mike Force Recondo 907 remains waiting for pickup via Black Hawk. Then . . . . . . . .ALL HELL BREAKS LOOSE!

Uniformity:
MIKE FORCE ONE and RECONDO's - Multicam with Mike Force patch
All members Woodland with boonie hat and name tags (both patches ready)
Guests Woodland highly recommended

We will be playing at the Punch Bowl

Meet at Dr. King's house
504 Trail Dr
Moss Landing, Ca 95039

Sign-in is at 9am
We will convoy to the site at 10am

Guests read the rules! Be prepared for Dr King's rules and safety test
Guns will be chronoed at the game site
Bring plenty of ammo, food, water and a friend.

RECONDO SCHOOL Phase 3 (Team Training) Febuary 3rd

Friday, January 18, 2008

OPERATION: -Ring of Fire II- AAR and Gallery


Rings of Fire II - Recondo 907 Fire team point man – AAR


OPERATION RING OF FIRE II AAR


Hamburger Hill in San Miguel!!!

The battle for Punch Bowl seared my soul because of its staggering savagery and the heavy casualties experienced by the American forces. It was in effect a repeat of the infamous battle for Hill 937, also known as Hamburger Hill, in the Vietnam War in May of 1969.

The Red Star and their San Miguel Regulars (hereafter collectively referred to as Reds) were entrenched in well-concealed positions on top of Punch Bowl. From their fortified vantage point, the Reds commanded unlimited visibility of a 3-mile radius up and down the slopes of Punch Bowl. Those trying to get to the top of Punch Bowl from the foothill will find minimal effective cover for all approach venues; the terrain was sparsely strewn with vegetation consisting of small trees, some scattered shrubs, and parched grass.

Facing an exposed and literally up-hill battle, the American Assault Force quickly organized itself into 3 elements, one of which is the Recondo 907 detachment (hereafter referred to as 907). 907 was assigned the middle approach venue, while the Delta detachment was split up into Delta 1 and 2, assaulting the left and right flanks of the objective.

Aside from the tactical terrain advantage, the Reds also appeared to have weapon superiority over the American force. Heavy drum-fed machine guns were pouring withering fire downrange. Snipers were placed with overlapping field of fire along the threat axis; and had a field day as they laid down murderously accurate fire. The only time the American teams were able to eyeball these snipers was when one of us took a hit, or when we saw the muzzle flash. With the snipers and machine gun crews covering any movement downrange, the rest of the Reds grew bolder and deployed in squads and pushed down the slopes to engage the American forces.

The Red’s commander was confident that this would be a battle of attrition, and that they would win in the day, considering their numeric advantage.

The battle raged on in all its savagery, with the Reds jeering and taunting us every time one of us succumbed to sniper fire. Bravely, we pushed forward, with the tried and true over-bound/over-watch/covering-fire maneuver. The slope of Punch Bowl was a killing field littered with American casualties. Yet we had no choice but to push on, fighting and paying dearly for every inch of ground we gained. With well-placed fire, we claimed our own share of kill among the Reds, but this did not seem to put enough of a dent in their numbers, and the Reds maintained a better than 2 – 1 ratio over us in men and firepower.

907 suffered severe casualties to the point where we were practically combat-ineffective. The remainder of the detachment was pinned down behind the pathetic covers on the desolate slope. From radio comm., we learned that Delta 1 and 2 fared no better, and the battle seemed lost. But the American high command, in all its wisdom, planned ahead and was able to coordinate the insertion of reinforcement at the critical moment of the battle.

Our spirits rose when we heard the sweet “whup whup whup” sound of incoming Blackhawks and their load of reinforcements. The on-scene commander quickly deployed the fresh troops among the three assault elements and bolstered our numbers. With the reinforcement on the scene, the Americans for the first time during the battle appeared to be the equal to the Reds in numbers. Those Americans that were already halfway up the slopes rose from cover and laid down covering fire for the reinforcements to over-bound them and pushed towards the top of the hill. The American forces managed to neutralize the sniper threats and heavy machine gun crews as they continue their push on the objective.

At this point of the battle, none of us would want to be in the shoes of the Red Star commander. The Reds took fire from all sides with nowhere to fall back to. Panic ensued among their ranks, and they failed to organize an effective counter offensive.

Coolly and efficiently, the Recondos and Deltas rushed the remaining 10-15 yards to the top with well-practiced over-bound/covering-fire combined with flanking and eliminated the last pockets of enemy combatants.

The battle for Punch Bowl, or the San Miguel Hamburger Hill in my mind, was won by the American forces. But the price we paid was steep, as the few survivors walked away with only memories of comrades who had made to the ultimate sacrifice in the enduring fight to rid the world of the Red Star menace.

RECONDO! Mission First! We are the Hunters, they are the prey!

Sunday, December 16, 2007

Operation -Ring of Fire II - AAR


MIKE FORCE TACTICAL AIRSOFT CLUB PRESENTS:
- Operation: Ring Of Fire II - Sunday January 13th 2008 -

We had a pretty good event on Sunday the 13th, We had 84 players in attendance and I believe we had 10 new players. Please send you pictures in small groupls to me when you get a chance 640x480 PPI each (no larger) Please submit your AAR when you have time. I wil get the pictures I took up this evening, so please email your to add to the collection!

M Smith
Mike 3
Mike Force One

Operation -Rambos Revenge - AAR images


We had a good showing of about 85 players! We had a record number of first time players attending the OP which is good to see. i can only imagine we will be buried at the beginning of the year after the holidays and player get their new gear. I didn't have much time to take pictures so there are only a few this month. Bring you cameras out to the game and help our image library grow!

Recondo Training January 6th 2008 CANCELED



MIKE FORCE TACTICAL AIRSOFT CLUB PRESENTS:
- Recondo School Sunday January 6th - IS CANCELED DUE TO FLOODING ON OUR FIELD
Briefing at 8:00am sharp at location:
504 Trail Drive, Moss Landing, CA. 95039

WE WILL RETURN ON FEB 3RD 2008
Each phase $40. Woodland camo required.
Please bring plenty of food and water.all gear not necessary to start Recondo School.
You will need all required gear to graduate.

Tuesday, December 11, 2007

The Real Deal









Hey guys and gals, I found a few images that some military enthusiast posted of their era uniforms (60s-70s). There were a few MF photos I thought everyone should see! These guys look tough as nails and then some. enjoy!

Thursday, December 06, 2007

December 9th Raffle Items



Airsoft Extreme has generously donated a Condor Multicam plate Carrier with a full load of pouches for the December 9th event.

thanks again!